Educational game: kids earn computer time by learning
Instead of arguing about "just 5 more minutes", a child can earn extra time by solving tasks in maths, Polish, English, geography, history and science. This is how the educational game built into Time Guardian works and what the parent controls.
What the game does
Many parents know the scene: the child asks for "just 5 more minutes" after the time limit has run out. The educational game in Time Guardian turns that argument into a deal: the child can earn extra computer time, but only by learning. Every correct answer earns 1 minute, shown on the timer right away, and every 5 correct answers in a row add a bonus minute.
What the child can practise
- Mathematics: addition and subtraction, multiplication and division, times tables, fractions and percentages, word problems, powers, roots and equations, geometry (perimeters, areas, volumes, Pythagoras) and angle measures in triangles and quadrilaterals.
- Polish language: spelling, parts of speech and grammatical cases, synonyms and antonyms, idioms, and reading-list books with their authors.
- English: more than 360 vocabulary words from basic to more advanced, in both directions (English to Polish and Polish to English).
- Geography: capitals, Polish regions, rivers, mountains and continents.
- History: dates and figures from Polish history plus major world events.
- Science: primary-school biology, space, chemistry and physics.
The questions are written in Polish, so the game is aimed at Polish-speaking children (the English section is vocabulary practice for Polish learners of English).
How it works, step by step
- The child opens the game with the "Play and earn time" button in the Time Guardian chat window (shortcut Ctrl+Alt+F10) on their computer.
- They pick a subject and section, for example Mathematics → Angles or Polish → Reading list.
- They answer questions. Difficulty rises when things go well and drops after mistakes.
- After every answer they see an explanation of why it is right, so they learn from mistakes too.
- The program on the PC adds the earned minutes, within the daily cap set by the parent.
Learning, not random clicking
The game is designed so that guessing does not pay off: minutes are only awarded when accuracy over the last 10 answers is at least 60%. After 3 mistakes in a row there is a 30-second pause to read the explanation and a lower difficulty. Below the accuracy threshold the game switches to a practice mode with no rewards.
What the parent controls
- The child's grade (1–8): sets the difficulty range.
- A daily cap on earnable minutes (0–240, default 30): the parent decides the most extra time the game can grant.
- Settings are changed in the Parent Panel (a browser app on the phone, timeguardian.pl/app), and the parent gets a notification about minutes earned.
Fairness and privacy
The server chooses the questions and the correct answers. The child's browser receives a question but does not know the answer until it submits one, and it cannot report "earned minutes" by itself. Each question can be resolved only once, and answers that are too fast are rejected. The game needs no account, asks for no personal data and contains no ads.
What this game is not
It is not a school curriculum or a replacement for lessons, but practice that helps reinforce knowledge and makes extra screen time something earned. It cannot be played on its own in a browser without Time Guardian installed on the child's computer, and it needs an internet connection.
Time Guardian: screen-time limits, night curfew and a game that teaches
A Windows 10/11 parental-control program managed from your phone. Lifetime license, PLN 59, no subscription.
See Time GuardianFrequently asked questions
Is the educational game a separate app?
No. It is part of the Time Guardian program on the child's Windows PC. The child opens it from a button in the chat window, and the game page only works with a token belonging to that specific computer, so it cannot be played standalone.
Can a child cheat to earn more time?
Much harder than in simple games: the server chooses the questions and correct answers, the browser never receives an answer before submitting one and cannot report minutes by itself, every question works only once, and answers faster than 2 seconds are rejected. On top of that, the parent sets a daily cap on earnable minutes (30 by default).
How many minutes can be earned per day?
Each correct answer earns 1 minute, plus a bonus minute for every 5 correct answers in a row. The parent sets a daily cap in the Parent Panel (0–240 minutes, 30 by default), so the game cannot turn into unlimited extra time.
Which school grades are the questions for?
The parent selects the child's grade (1–8) and difficulty also adapts to performance. The range roughly matches Polish primary school; it is a practice tool, not an official curriculum.
What happens when the child answers wrong?
They see the correct answer with an explanation. After three mistakes in a row there is a short pause to read it, and if accuracy drops below 60% of the last ten answers the game switches to a practice mode without rewards until performance improves.
Does the game cost extra?
No, it is built into Time Guardian, which costs PLN 59 as a one-time purchase (lifetime license, no subscription).